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Anima, Unreal Engine and Custom Materials

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  • Anima, Unreal Engine and Custom Materials

    Is there a way to customize the materials that Anima uses in Unreal Engine? From the documentation, it looks like there are a couple of generic options like "white" and "photoreal", but it's not clear if there's a way to assign a custom override material except perhaps(?) in post? (I need all of my people to be flat yellow.)
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