Anima 6 doesn't recognize background normals with fbx import. This worked in previous versions and is now broken. Rolled back to version 5 and it all works now. This and the bugs with licensing, bugs with plugins in 3dsmax points to a rushed release. It's a bit of shambles unfortunately.
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Anima 6 doesn't recognize background normals with fbx import
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Anima 6 doesn't recognize background normals with fbx import
Last edited by gethin_hooper; 25-04-2025, 05:41 PM.Tags: None
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