When I uploaded an animation to the cloud it makes a vray scene file for each frame is this normal? I waited 3 hours for a upload to get 97% completed and then it crashed trying to export the project which ended up being almost 64GB. The scenes are heavy with forestpack items as its a landscape animation, but not overly complicated in the grand scheme of things. I followed the animation tutorial on the documents site and didn't really do anything different than skip the denoise part as desnoise has trouble with grass. During the tutorial the upload portion shows the frames moving quickly; is that part sped up? Using other farms (rebus) it just packages up the project and sends. However, I prefer Chaos cloud because of the success I've had with stills, but I feel like I'm missing something when it comes to working with animation. I have about 20 scenes with a total of 5000 frames, I would prefer to not have to spend 2 days (based off the 3 hours to upload one scene) uploading the whole project as the cloud prepares a vrscene file for each frame. Plus I don't I have enough disk space on this system to contain 1500GB of vrscene files for one project. There are also about 5 scenes that have PHX water simulations so I have no idea how long it would take to upload those scenes and sim files.
Any insight on a way to optimize my file for chaos cloud would be appreciated.
Any insight on a way to optimize my file for chaos cloud would be appreciated.
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