Just wanted to ask if cloud submissions are automatically distributed between CPU & GPUs regardless of your own local render setup? I have found in previous cloud jobs that some areas in a frame had not rendered correctly using the distancetex material (which i use a lot) whereas in a subsequent frame the same area had rendered correctly.
As GPU cant render distancetex, i wondered if this is the result of buckets being randomly distributed between CPU & GPU for rendering once received ?
I have a project coming up and just wanted to try and see if i can avoid this problem.
If this is correct, might it be possible to specify to CPU only for render ?
As GPU cant render distancetex, i wondered if this is the result of buckets being randomly distributed between CPU & GPU for rendering once received ?
I have a project coming up and just wanted to try and see if i can avoid this problem.
If this is correct, might it be possible to specify to CPU only for render ?
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