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Rendered image slightly different to viewport.

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  • Rendered image slightly different to viewport.

    Hi guys,

    I'm writing this in the Cloud section as I think that's the only cause I can think of.

    I've been rendering images for a project locally the last couple of weeks and I haven't had any problems with the render matching the viewport exactly. Then come deadline day and I needed to render 6 images urgently, I used Chaos Cloud and everything was fine until I dropped the renders into the Photoshop file and found that the new renders don't match the previous ones, like there's a different focal length or zoom, The difference isn't huge, you only notice when you flick back and forth. I double checked that I didn't accidentally moved the camera but my viewport looks the same in 3 previous saved Max scenes, the only thing new I did was use Chaos Cloud. So frustrating.

    Has anyone experienced a similar thing? I'm using Max physical cameras with vertical shift/corrections.

  • #2
    Hello there,

    Such a behavior could be related to the "Test resolution" check box in the VFB window, which is located near the "Render button" in the VFB. When it is switched on the VFB reduces the resolution but only when it is used in the Host program. This means that the local render and the render from the Chaos Cloud will be with different resolutions.
    If this is not the case please write back to us, so we could continue investigating, and also you could write us what host application you are using (3Ds Max, SKetchUp, etc)?





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