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Hi Enrique,
Nice toothbrushes I just want to point out that the GPU is a completely different render engine from the CPU and results of both engines are expected to be different.
Some core algorithms are different between both engines and with same settings they cannot produce the same end result.
However the GPU has no problem rendering bumpmaps, so you should be able to get the GPU to render the bump properly (if you tweak the material settings accordingly).
Same applies to refraction highlights.
CheersAlexander Soklev | Team Lead | V-Ray GPU
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Yep! Exactly that! When running in hybrid, the exact same GPU code is run on your CPU so the final output is exactly the same. Basically it's runnig VRay Next GPU on your CPUAlexander Soklev | Team Lead | V-Ray GPU
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