I've decided to pursue working with VRay for what it has become very famous for, Great Arch Viz lighting studies As I do not have access to blueprints or CAD data, I've decided to stick with more modern styles taken from photographs. Thanks for the help so far Rerender
As many others, I would like to become familiar enough with lighting and image correction that I will end up with a few lighting setups that can be duplicated, with slight modifications, for specific types of scenes. I've been following some techniques on this forum lately that give very good results and based on some assumptions of my own I've started to form a few methods that I think will prove reusable.
Here is my first true attempt focusing on certain dilemmas, primarily a combination of interior and exterior lighting.
Please let me know what you think and any C&C are welcome to help improve my skills.
This is an initial render using the new PPT (Progressive Path Tracing) technique.
Here I've taken the saved Light Cache and rerendered with a color corrected map for the stone.
The final Photoshop corrected image. ( may have lost some of the effect with this one but I like the colors a little better.)
The reason I changed the stone map after calculating the Light Cache is because I was attempting to recreate a fake of the SSS effect which is a component of this type of stone. From the reference photograph it is very obvious that the sun is lighting the stone walls in this manner.
BTW, is it "Arch Viz" or "Arch Vis"? Maybe I've been calling it Arch Viz this whole time due to the software Viz
--Jon
As many others, I would like to become familiar enough with lighting and image correction that I will end up with a few lighting setups that can be duplicated, with slight modifications, for specific types of scenes. I've been following some techniques on this forum lately that give very good results and based on some assumptions of my own I've started to form a few methods that I think will prove reusable.
Here is my first true attempt focusing on certain dilemmas, primarily a combination of interior and exterior lighting.
Please let me know what you think and any C&C are welcome to help improve my skills.
This is an initial render using the new PPT (Progressive Path Tracing) technique.
Here I've taken the saved Light Cache and rerendered with a color corrected map for the stone.
The final Photoshop corrected image. ( may have lost some of the effect with this one but I like the colors a little better.)
The reason I changed the stone map after calculating the Light Cache is because I was attempting to recreate a fake of the SSS effect which is a component of this type of stone. From the reference photograph it is very obvious that the sun is lighting the stone walls in this manner.
BTW, is it "Arch Viz" or "Arch Vis"? Maybe I've been calling it Arch Viz this whole time due to the software Viz
--Jon
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