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A new personal project!

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  • A new personal project!

    Based on a concept by Quentin Regnes https://www.artstation.com/artwork/xerJW , hope you like it!
    Here's my new personal project, based on this magnificent concept by Quentin Regnes https://www.artstation.com/artwork/xerJW and inspired by Milan Vasek's works and Overwatch trailers. It was a challenging but rewarding project, I allowed myself

  • #2
    I think it looks awesome, but I also think it has so much more potential. I think a few points Id add are some foreground life. A toad on a rock, or butterflies. Something organic that suggests things live there. It looks like a rich eco system so you'd expect distant birds in the sky and elements to suggest life. The same goes for some foregound flowers to break up the greys and greens. Youve followed the lighting pretty well for the shot, but Id say the foreground still wants a few more sun hits. It seems the original concept was fairly simple, but your render has a higher fidelity and when you see an image like that you're always looking for more and more detail, and I think that's where yours would do well to diverge from the concept.

    Overall, super nice though. Love the modelling and overall style.
    Website
    https://mangobeard.com/
    Behance
    https://www.behance.net/seandunderdale

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    • #3
      Thanks everyone for the feedback!

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      • #4
        Looks great! You really managed to stylize it very nicely, it has a nice painted feeling. The grass and the clouds are the only things that stand out to me as looking 3D rendered, especially the contrast between the simple trees and the sharp, detailed grass.
        __
        https://surfaceimperfections.com/

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        • #5
          Originally posted by dgruwier View Post
          Looks great! You really managed to stylize it very nicely, it has a nice painted feeling. The grass and the clouds are the only things that stand out to me as looking 3D rendered, especially the contrast between the simple trees and the sharp, detailed grass.
          Thank you! yeah the grass was vray fur, next time I think I'll mostly scatter stuff, and use fur on more realistic stuff.

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          • #6
            I agree a few more foreground details would be nice. Unfortunately with 3D and this kind of thing it really never ends does it . The one thing I don't like about the image at the moment is the fog/cloud on the hillside. It's both overdone/too heavy, and also seems out of place, although that's partially because I'm not sure if it's fog or cloud. If it's cloud, surely it's too low and why is the sky clear? If it's fog or mist, I would expect it to most definitely also be on the water to some extent.....

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            • #7
              awesome work. well done. Can I ask how you did the moss?
              Last edited by francomanko; 12-05-2019, 12:41 AM.
              e: info@adriandenne.com
              w: www.adriandenne.com

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              • #8
                Originally posted by francomanko View Post
                awesome work. well done. Can I ask how you did the moss?
                Thanks! Sure- I used vrayFur.

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