Announcement

Collapse
No announcement yet.

Roma Café - Render-by-photo for practice

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Roma Café - Render-by-photo for practice

    Hey all,

    Here's a "render-by-photo" I did in an effort to practice photo-realism. I also attached the image I used as reference.

    Since I intended this project only to span a single image, I took some liberties to change a few things and make it more of a café than a restaurant.

    Some textures from Friendly Shade and Poliigon were used, as well as some models from Design Connected and 3DSky.

    Let me know what you think!
    Last edited by ThomasMiller; 16-07-2019, 05:47 PM. Reason: added a few details

  • #2
    I can hardly tell which is the photo.. kudos!
    Bobby Parker
    www.bobby-parker.com
    e-mail: info@bobby-parker.com
    phone: 2188206812

    My current hardware setup:
    • Ryzen 9 5900x CPU
    • 128gb Vengeance RGB Pro RAM
    • NVIDIA GeForce RTX 4090 X2
    • ​Windows 11 Pro

    Comment


    • #3
      Thanks Bobby! Appreciate it!

      Comment


      • #4
        Hehe, nice one! I had to inspect pretty closely to figure out which was the render - identified by the packs on the shelf only, as far as I could see.
        At a glance I actually picked the photo as the render, as the brick looked to be a bit fake and the burnout at the top of the pillar looked 'wrong'!
        https://www.behance.net/bartgelin

        Comment


        • #5
          Originally posted by fixeighted View Post
          Hehe, nice one! I had to inspect pretty closely to figure out which was the render - identified by the packs on the shelf only, as far as I could see.
          At a glance I actually picked the photo as the render, as the brick looked to be a bit fake and the burnout at the top of the pillar looked 'wrong'!
          Thanks fixeighted! I wasn't a fan of the original brick as well. It's funny when reality doesn't seem real
          A couple of days ago I saw a tiled floor where the pattern on each tile was the same throughout. I thought to myself "heh, it's tiling, looks fake." Except this was in real life.

          Comment


          • #6
            ...matrix
            https://www.behance.net/bartgelin

            Comment


            • #7
              The left is the rendering, correct?
              Bobby Parker
              www.bobby-parker.com
              e-mail: info@bobby-parker.com
              phone: 2188206812

              My current hardware setup:
              • Ryzen 9 5900x CPU
              • 128gb Vengeance RGB Pro RAM
              • NVIDIA GeForce RTX 4090 X2
              • ​Windows 11 Pro

              Comment


              • #8
                Originally posted by glorybound View Post
                The left is the rendering, correct?
                Correct

                Comment


                • #9
                  Very nice work, love the attention to detail! the only thing that stood out to me on the rendered shot is the black frame on the glass display case. The black finish is too perfect in the reflection, I would be tempted to make it slightly glossy and maybe a faint large noise type bump map to give it a slight wave or distortion to make the reflection bend slightly as if the metal frame wasn't perfectly flat on the surface. Not sure if that's clear or not lol. Its similar to looking at a real glass window and a CG one, usually the reflections are slightly distorted on a real window, where as the CG windows are typically perfectly flat...

                  Cheers,
                  -dave
                  Cheers,
                  -dave
                  ■ ASUS ROG STRIX X399-E - 1950X ■ ASUS ROG STRIX X399-E - 2990WX ■ ASUS PRIME X399 - 2990WX ■ GIGABYTE AORUS X399 - 2990WX ■ ASUS Maximus Extreme XI with i9-9900k ■

                  Comment


                  • #10
                    Thanks Dave! I know exactly what you mean.

                    Comment

                    Working...
                    X