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A cup of beer

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  • A cup of beer

    A cup of beer。

  • #2
    A good start but it's going to need some work to refine it. You definitely need to dial the bump mapping down by a great degree as it's very distracting as it is right now..
    Introducing caustics would also be a good idea when you've nailed the rest.
    The foam is looking a little odd but that's a sim quality thing so should be quite easily fixed.
    I like beer
    https://www.behance.net/bartgelin

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    • #3
      Originally posted by fixeighted View Post
      A good start but it's going to need some work to refine it. You definitely need to dial the bump mapping down by a great degree as it's very distracting as it is right now..
      Introducing caustics would also be a good idea when you've nailed the rest.
      The foam is looking a little odd but that's a sim quality thing so should be quite easily fixed.
      I like beer
      Thanks for your advice,Bubbles are difficult to simulate in SKETCHUP. I have worked hard,Experimental simulation of physical effects. If PHOENIX can support sketchup,Must be a wonderful thing.haha

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      • #4
        LOL ok, I didn't know this was Sketchup. I assumed it was Phoenix
        So maybe the Vray volume shader is an idea for the foam.
        https://www.behance.net/bartgelin

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