I could use some advise on irradiance-settings, as you can see I'm doing not so well. It's my first use of Vray for an interior-animation. The scene is rather complex, about 1,5 million polygons, lots of bump-maps, a skylight and some light-fixtures. Do I need skyportals? Are the colored dots the ones that can be prevented by using 'apply crop' on the bitmaps?
I used the Medium-animation preset for the irradiance map and QMC-GI as secondary bounces. Irradiance calculation took about 30 hours, one frame only. Antialiasing: adaptive QMC, min 1, max 4. QMC-sampler: default.
I need to make an animation of this scene, I've tried a few different approaches to global illumination, but can't see to come up with an effecient and good-looking one. Can anyone give me some pointers as in what direction to look for a solution?
Ruud
I used the Medium-animation preset for the irradiance map and QMC-GI as secondary bounces. Irradiance calculation took about 30 hours, one frame only. Antialiasing: adaptive QMC, min 1, max 4. QMC-sampler: default.
I need to make an animation of this scene, I've tried a few different approaches to global illumination, but can't see to come up with an effecient and good-looking one. Can anyone give me some pointers as in what direction to look for a solution?
Ruud
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