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  • PPT test

    here a test of ppt.
    canceled after 5h.
    20000 subd, glossy in lightcache.
    NO LIGHT! just white environment.




    the progress bar of the PPT is very strange, someone cant explain to me how it works.

    Comments are welcomes
    =:-/
    Laurent

  • #2
    Looks pretty good, maybe a smoothing issue on the molding above the fireplace? If it is a loft turn off smooth along length.

    The progress bar in Max just won't work with such large numbers, Vlado talked about it here http://www.chaoticdimension.com/foru...t=progress+bar
    Eric Boer
    Dev

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    • #3
      I've found that as soon as it goes blank it's done.....then just cancel

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      • #4
        Originally posted by siliconbauhaus
        I've found that as soon as it goes blank it's done.....then just cancel
        I don't think so...This is what Vlado said when I reported the same thing a while ago.

        "This is purely an interface issue. It happens because the progress bar can only handle reliably a certain number of items. An item may mean different things, but for ppt specifically it is a camera ray that is traced. The number of these rays can become quite large and may overflow the capabilities of the progress bar control.

        This can happen in normal light cache modes too, as well as with photon mapping. In any case, it is an interface problem; hopefully we'll get to fixing it."
        Tim Nelson
        timnelson3d.com

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        • #5
          thanks rerender and others for explications.
          In fact this scene is my future appartment that I have buy
          And I haven't time to work on, so the scene is empty and the modeling isn't finish, but it is good to playing with because it's a typic closed space.
          This is to show how PPT can make good images without light.
          rerender: I haven't seen it thanks.
          here the real fire place I have make it in poly
          =:-/
          Laurent

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          • #6
            Wow, great place! Beautiful Paris...
            Tim Nelson
            timnelson3d.com

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