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Looks nice; you can avoid the light leak on the floor/ceiling if you set the Blur GI parameter to 0.0 in the irradiance map settings (unless you wanted it, of course).
i'd suggest putting a slight gap at the bottom of the door where it meets the floor and the same at the top, also a slight chamfer (2-3mm?) on the door and doorframe edges.
some of the colours look a little oversaturated in the painting and on the rug.
when the going gets weird, the weird turn pro - hunter s. thompson
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