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3D viz of a product I don't have a name for in english :-)

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  • 3D viz of a product I don't have a name for in english :-)

    Here are some renders of a 180° object movie I made this week. Everything straight out of vray/max, no post processing. The white fabric has some translucency on it which worked surprisingly well and fast. Each frame took 8-10 minutes (with a preloaded IR map).







    Aversis 3D | Download High Quality HDRI Maps | Vray Tutorials | Free Texture Maps

  • #2
    cool

    looks like a tensile fabric canopy to me

    cheers btw for the tutes

    Comment


    • #3
      As always, amazing work. Also would like to thank you for taking the time to put such an amazing explanation of the features of VRAY on your web site. A Must read for everyone. One more question where did you get your wood floor material? It’s very nice. Gadzooks

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      • #4
        Very nice Flipside. Can you post the 180 deg. clip? or is it too large? And what software did you use to create the 180 oject movie?

        I've been very interested in this but haven't found any way to test it with out purchasing software.
        Bret

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        • #5
          Hey thanks!

          I used flash with some scripting. I got a flash example from one of the forum members here, and adjusted it to my needs.

          The 180° is too large, it is for offline use and contains 99 800*600px bitmaps...

          The floor texture was a tile I got from a free texture site, and made it bigger with photoshop to reduce tiling problems.
          Aversis 3D | Download High Quality HDRI Maps | Vray Tutorials | Free Texture Maps

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          • #6
            Do you mind sharing the scripting and maybe an example or tutorial here?
            Bret

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            • #7
              Very good cream texture! and very good modeling!
              great render ofcourse, this is your transluscent one?
              Could you share more on it?
              I prefer the last pict, great!
              =:-/
              Laurent

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              • #8
                flipside - what type of reflection do you use for your floor material. I am having difficulty with my reflections being to crisp so they look like wet slippery marble or not getting any at all.

                Awesome image BTW.

                I have tried falloff in the reflection slot but and also noise but nothing seems to help. Could you pull a screen shot on how to get those nice falloff reflections? Thanks a lot. Love your work.

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                • #9
                  "Canopy Bed".

                  Looks a lot like Herman Miller office systems.... be careful there.
                  www.studio2a.co

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                  • #10
                    Flippin' marvelous

                    IMO the scene would have looked better without the bottle. It seems out of place to me.

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                    • #11
                      cool design but i think i would have a nicer bed in there and less burnout from the lamps ... or could be this lappy monitor.. but nice image
                      Natty
                      http://www.rendertime.co.uk

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                      • #12
                        well done flipside!
                        Chris Jackson
                        Shiftmedia
                        www.shiftmedia.sydney

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                        • #13
                          Flipside: wich cloth plugin do you use for your blankets i would like to know wich you used on the blanket on the "deken" animation on your experiment site.

                          Thx in advanced

                          /Linda
                          ...:::Visit my web site:::...

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                          • #14
                            @ meanadam: I checked the website, it's really a different thing imo. But the product is not mine so I don't have to worry at all I just did the 3d viz.

                            @ pshupe68: It's a vraymaterial with fresnell reflections, fresnell IOR= 1.8 I believe. To get blurry reflections the glossy parameter is set to 0.7 if I remember correctly.

                            @ priad:
                            http://users.pandora.be/stor1/vray/stof.gif
                            It's important to give the fabric thickness or it will not work.

                            @natty: bed is not my choice, but I think it's ok. In a room with som much light, the lamps would indeed have less burn out. But the client wanted it to match some pictures taken in a darker room so I cheated a bit and made the burnout more than it would be in real life.

                            @linda: simcloth

                            @ daforce: clients wish
                            Aversis 3D | Download High Quality HDRI Maps | Vray Tutorials | Free Texture Maps

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