Good morning, fellow rendermonkeys!
I'm working on a rendering of the Earth on the side. You know, expand my horizons sort of stuff. Anyway, please let me know what you think!
One problem I'm encountering is dealing with ridiculously large texture maps in Max, and I'm hoping someone here has the solution. This model is made up of multiple targas that exceed 16,000 pixels wide -- check out http://www.celestiamotherlode.net/ if you ever need awesome earth maps -- and I think I've reached some sort of limit.
I've got over 300 mbs of targas, and now I'm trying to add a higher resolution cloud map, but every time I try to load another one, I get a generic "Error Reading File" message. I assume I've reached some sort of memory threshold, but there's gotta be a way to get around it. I'm working on a P4 with 2g of RAM.
Thanks guys!
Shaun
I'm working on a rendering of the Earth on the side. You know, expand my horizons sort of stuff. Anyway, please let me know what you think!
One problem I'm encountering is dealing with ridiculously large texture maps in Max, and I'm hoping someone here has the solution. This model is made up of multiple targas that exceed 16,000 pixels wide -- check out http://www.celestiamotherlode.net/ if you ever need awesome earth maps -- and I think I've reached some sort of limit.
I've got over 300 mbs of targas, and now I'm trying to add a higher resolution cloud map, but every time I try to load another one, I get a generic "Error Reading File" message. I assume I've reached some sort of memory threshold, but there's gotta be a way to get around it. I'm working on a P4 with 2g of RAM.
Thanks guys!
Shaun
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