I decided that I have to up my game on materials; mine are too flat. I guess I am getting lazy in my old age. I watched a good YouTube for blender on how to make a scene realistic. The guy (Andrew Price) used Toy Story as an example of how all the textures had randomness. For instance, my board and batten should have texture; I love texture. Anyway, here are my two latest images. I used https://wparallax.com/ for the windows. Any other tips?
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