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For the first image. Most noticeable right away is the wood mapping on the desk. It looks like a 3" map on a 3' desk. (or 1 meter ) Then, unless it's really supposed to be that way, I would match the fillet on the top part of the sofa with the botton cushions. The glow is fine to me, but I would cut down those hot spots, especially on the wall washers. I would try to 'sexy' up the lighting a bit. It looks a little too uniform to me, which is good in a way but also creates less interest. There is daylight streaming in through the other rooms, but still it looks like a night rendering. Then that leads us to the glass...What kind of glass is that supposed to be? Is it tinted gray like the coffee table? I just think even if it is tinted, it could use some more strength of contrast to really show whats going on. And those yellow lines (topo lines?) could use some more emphasis. Oh, and maybe a liiitle more reflection on the tile floor. I see just a hint of it at the coffee table legs.
Ok, now 2nd image. Overall I like it more than the first. I would again, tone down those hot spots a little. Then after looking at it for a minute, I realized that there seems to be no natural light pouring in at all. Almost like it is a night shot, with a helicopter spotlight shining in from above. I know, however, that it's always hard to balance interior lighting, with natural daylighting. It's something I always struggle with.
Ok, enough from the peanut gallery right? Good luck!
Some good suggestions. Natty is pretty fast so these renders probably took all of a half day - which is very good considering what is presented here...
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