Having bought my copy of ZBrush several months ago, I finally found myself with a bit of spare time to try it out. Therefore, this is my first attempt at using ZBrush for my artwork. I have only learned the basics of this great software so there's still much more to know.
Anyway, I hope you like him.
High resolution image.
Base model in 3dsmax. Sculpting, texturing and displacement in ZBrush. Lighting and rendering with VRay 1.45.70 using global illumination and traditional lighting techniques. Composite in Photoshop.
-Richard
Anyway, I hope you like him.
High resolution image.
Base model in 3dsmax. Sculpting, texturing and displacement in ZBrush. Lighting and rendering with VRay 1.45.70 using global illumination and traditional lighting techniques. Composite in Photoshop.
-Richard
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