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  • MK89_Channel_ID_Design

    Hi all.
    Here's a channel ID design I did for a music TV channel.

    Most of it rendered with Vray.

    Here’s a cut down of some of the animations. 22. 4 MB……2min long
    http://www.algorythmrecordings.com/M...inMK89_low.mov
    And one of the print(DPS) ads

    and some frame grabs.

















    Thanks
    Eaton

    Audio by Counterstrike
    http://www.algorythmrecordings.com
    Design by
    http://www.orijin.co.za

  • #2
    incredible! congratulation!
    sorry me, I write bad english because i am spanish.

    At the moment of death I will smile

    Comment


    • #3
      impressive !

      i like the epiliptic style
      Philippe Steels
      Pixelab - Blog - Flickr

      Comment


      • #4
        awesome, great texture work too. how did you do the sky?

        Comment


        • #5
          looks verry good! I like the spawning
          /Daniel
          Daniel Westlund

          Comment


          • #6
            very impressive.

            I love the storm/hurricane that blows the sign away and the rain scene. Great stuff.

            Interesting style!!

            Comment


            • #7
              great work!
              Did you use dreamscape?
              Chris Jackson
              Shiftmedia
              www.shiftmedia.sydney

              Comment


              • #8
                Thanks for the gr8 comments.
                Didn’t know what to think of this stuff, think I was a bit to close to it.
                Yes the sky and the water scene is dreamscape.

                Comment


                • #9
                  thanks for the response.
                  How did you do the crumbling rock?
                  Chris Jackson
                  Shiftmedia
                  www.shiftmedia.sydney

                  Comment


                  • #10
                    hello Eaton,

                    what did you do lighting technic vray for animation? and time render per frame? please

                    i have some problems when I do render an animation with moving objects in vray. I have studied the tutorial "Rendering an animation with moving objects" by vlado but the part of calculate render layer with QMC is very very low, i think.

                    thx
                    sorry me, I write bad english because i am spanish.

                    At the moment of death I will smile

                    Comment


                    • #11
                      Eaton, awsome work dude!!

                      Ive been seeing your MK partical Logo on our local Satelite TV for a few months now, freakin love it. always wanted to know who did it and what partical system u used. What was ur involvment in the animation?? Composite, modeling, particals??

                      great work man

                      Comment


                      • #12
                        :jacksc02
                        I uses particle flow and reactor for the fracture animations.Cgtalk has a 175page thread on particle flow, its crazy.
                        http://forums.cgsociety.org/showthread.php?t=114324

                        :ziddemizard
                        I had a few problems with flickering so I rendered everything with very high setting.
                        It was the only solution I could find, having moving objects.
                        I did not use any Vray lights so my render times weren’t high, about 2min a
                        frame, in some cases it went up to 6 min a frame mostly where there were lots of fragments.

                        ansimon
                        Cool that’s amazing to hear, glad u like it. I need to get DSTV.
                        The concepts, direction and design for the channel was brainstormed by the whole team here at Orijin.
                        Other than that it was a one man job. I did everything else, logo design, lighting, rendering, modelling, composite etc etc….

                        Thanks for the comments.

                        Comment


                        • #13
                          thank Eaton.

                          one question only. render whith Irrradiance map set to ultra high and single frame+QMC?
                          sorry me, I write bad english because i am spanish.

                          At the moment of death I will smile

                          Comment


                          • #14
                            dude, cool.
                            -Peter

                            Comment


                            • #15
                              :ziddemizard
                              Here's a screen shot of my settings. I am new to vray so some of my settings might seem strange? but it worked for me.
                              hope this helps.

                              Comment

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