Hello everyone,
it's been a while since I've shared any work here .
I had the pleasure of working on this project with the Aws Studio team back in 2019.
My role varied from one scene to another, ranging from modeling to shading, lighting, and rendering.
I thoroughly enjoyed the challenges that arose in this kind of project, where each scene had its own requirements.
My contributions were made using 3ds Max, VRay, ForestPack, RailClone, TyFlow, Anima, and a few other tools.
a breakdown for some of the tasks I've worked on can be found here :
https://www.behance.net/gallery/1990...bai-One-Idents
I hope you like it!
it's been a while since I've shared any work here .
I had the pleasure of working on this project with the Aws Studio team back in 2019.
My role varied from one scene to another, ranging from modeling to shading, lighting, and rendering.
I thoroughly enjoyed the challenges that arose in this kind of project, where each scene had its own requirements.
My contributions were made using 3ds Max, VRay, ForestPack, RailClone, TyFlow, Anima, and a few other tools.
a breakdown for some of the tasks I've worked on can be found here :
https://www.behance.net/gallery/1990...bai-One-Idents
I hope you like it!
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