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thanks
Vince:
The light settup is 1 photometric sun and 3 ies (but they are not really needed for the lighting just for 2 or 3 shadows) Irmap first QMC second Adaptative subdiv AA color, exp mapping. And vray envset to very low value.
render time at 2000/1500 is 2h40
My sun is too bright I think, but the deal is the color balance between sun and environment. If you see physical sky system in the top it is blue and in the bottom it's yellow or orange, that's why this balance is very important.
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