I've now embedded the images so its easier to see them. Would really appreciate any suggestions for improvement on the lighting. cheers
This is WIP on a lighting study. Its a dusk scene. I started with all custom photometric lights (as specificied by the designer) but experienced random errors in terms of the lights not casting light correctly. So I have replaced most of them with vray lights, standard max lights & photometric lights on an isotropic setting (as opposed to a custom ies file). For instance, for the lighting to the wood beams + soffit, I am using a vray light to light the soffit & then an additional isotropic photometric light to light the beams. Couldnt get one light to do the job adequately! Theres about 120 lights in the scene, though rendering is not intensive on memory (only uses about 760mb ram).
Next step is probably to add trees & people (which is a shame because it will obscure a lot of the lighting). After that I have to do a night-time version.
Suggestions please ?
thanks[/url][img][/img][img][/img]
This is WIP on a lighting study. Its a dusk scene. I started with all custom photometric lights (as specificied by the designer) but experienced random errors in terms of the lights not casting light correctly. So I have replaced most of them with vray lights, standard max lights & photometric lights on an isotropic setting (as opposed to a custom ies file). For instance, for the lighting to the wood beams + soffit, I am using a vray light to light the soffit & then an additional isotropic photometric light to light the beams. Couldnt get one light to do the job adequately! Theres about 120 lights in the scene, though rendering is not intensive on memory (only uses about 760mb ram).
Next step is probably to add trees & people (which is a shame because it will obscure a lot of the lighting). After that I have to do a night-time version.
Suggestions please ?
thanks[/url][img][/img][img][/img]
Comment