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  • tire and studio test

    Something I did to test model a tire




    Daniel Westlund

  • #2
    Hi Roppin, your rubber seems pretty cool! modeling too
    =:-/
    Laurent

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    • #3
      Great job on that texture, tires have been a sticking point for me.

      Comment


      • #4
        I think you may want to reduce your DoF though. Its a bit overdone and makes the tires look like they belong to a toy.

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        • #5
          That is a nice rubber material! Can you post a wire, I would like to see how you modeled that tire. It looks really good.

          Tony

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          • #6
            Thanks all!
            The dof is a little to much. It´s don with the new physical camera (Realy neat) F-stop: 8. But the tires arn´t bigger than 60 cm. this was merly a test of workflow if I was to modell a bigg tire (most likely I will never have to) I allso like the shape of them.

            TRGraphics: Here is some framegrabs for you I reworked it a bit



            Daniel Westlund

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            • #7
              nice work roppin.
              I see your enjoying the physical camera!

              have you tried the fast sss shader on your character?
              Chris Jackson
              Shiftmedia
              www.shiftmedia.sydney

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              • #8
                jacksc02: the cam is nice! The skinshader I havent got grip of yet. Its verry slow together with light cash I think. Or is it, I try to use it with shellac.
                Daniel Westlund

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                • #9
                  the shellac will be the problem, try without it
                  Chris Jackson
                  Shiftmedia
                  www.shiftmedia.sydney

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                  • #10
                    Thanks! I give it a try. As it is now I think its maby best to render The sss effect as a separat pass?
                    Daniel Westlund

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                    • #11
                      Cool. Twist modifier. Thanks.

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                      • #12
                        Originally posted by TRGraphics
                        Cool. Twist modifier. Thanks.
                        Actually All made by hand, rotated from the center and then modelled. But I have to try the twist modifier now!
                        Daniel Westlund

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                        • #13
                          Very cool... nice renders.

                          Can you give us a little details on your studio setup?

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                          • #14
                            DaForce: here is my studio. nothing fancy beside the lights there is allso a solid collor to the environment.



                            Daniel Westlund

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                            • #15
                              cool, interesting floor

                              thanks for the layout!

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