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The first thing is that it's nicely modelled and composed - perhaps the browns are a bit to dark for space? A lighter marble should bounce a lot more light. Also what color mapping method have you used? Gijs or throbs linear workflow could make the lighting a lot more airy.
Great work so far - can't wait to see how it progresses.
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It's looking very dark here, and pretty saturated too.
I did a quick test in photoshop:
Imo it looks more real this way, and less CG-ish.
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flipside - yeah ur right, it does look alot better after post. Thanks for doing that, u and ur website have tought me alot about vray, good to get some feed back from u.
joconnell - Unfortunatly i realy dont know what mapping method i used. I wish i knew! ive tried to research linear workflow but cant seem to make to sence out of it. Still new at this game. If u know any "tutorials for dummys" plz let me know.
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okay, well one thing you can do straight away is change your color mapping type to gamma correction and then play with bright multipliers around 0.5 or thereabouts - its nowhere near accurate but it should make a good difference from the off.
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Not a good idea in his case because all his mats will look washed out then.
Just leave it to linear and increase both light and dark mulitpliers (this is a quick way to increase lighting strength, instead of manually increasing all lights and skylight etc...). You can probably go much higher before you get blown out areas.
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Mmm looks pretty decent with the gamma, thought it would be way more desaturated
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Yeah it looks good for it. It kind of looks like you could push the sun a bit more though - if it's an ideal sunny day, a photographer would be exposing for the amount of light inside the centre which is a lot less than outside so he'd have to use a wider aperture and thus makes the sun look a lot more blown out and give you a lot more light inside. Try ramping up the sun and sky values (someone here mentioned that keeping the sun : sky multipliers ratio at 2.5 : 1 worked nicely for them).
It'd be nice to get some really crisp white on the foreground guy - personally I like a lot of contrast in my images and in my color choices in general - I think that medium colours used in large amounts make things look a little muddy or indecisive so loads of light for me
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Yep - I would agree that the ligkting could me more...'extreme' (though your client may not like it)
Kind Regards,
Richard Birket
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http://www.blinkimage.com
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