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  • cartoon superhero updated

    heres my superhero again fully modelled and ready to go.
    hope you like him
    //Daniel









    Daniel Westlund

  • #2
    Great roppin, hehe the child of captain américa/Dardevil ?
    =:-/
    Laurent

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    • #3
      That rocks! Like to see him in an animation.
      rpc212
      - - - - - - - - - - - - - -

      "DR or Die!"

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      • #4
        Good work!

        Have you tried a gi non-cartoon render of him? I guess he should look cool too! Kinda incredibles! And hey, he needs a partner!

        I would like to see him animated too. If you feel lazy, you could always use some mocap file to test the rigging! I think we all would be pleased to see him moving
        My Youtube VFX Channel - http://www.youtube.com/panthon
        Sonata in motion - My first VFX short film made with VRAY. http://vimeo.com/1645673
        Sunset Day - My upcoming VFX short: http://www.vimeo.com/2578420

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        • #5
          Thank you!
          Well the animation have to wait. To much work real work

          @panthon: I´v thought of the gi rel sss skin render but in case I need to improve the mesh on a number of areas. Maby his face though. the mocap thing Where can I find free ones? Allso I guess they work together with biped? And I use to make my own riggs, never liked biped that much.
          Daniel Westlund

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          • #6
            Well, about the sss, it would be great! But maybe it would be wiser to wait till next version, which will include the fast sss...

            Modelling looks pretty good to me. What do u think should be improved?
            As a suggestion, i think this character would be perfect for a funny zbrush session! Of course, all this would get you apart from the toon look you want to achieve, because u will end with a much more detailed character and i´m not sure u are interested in that particular look.

            The mocap thing. Yeah they usually work with the biped. You can find *.bip files everywhere, but also some other universal formats like *.bvh or *.fbx. I think there´s a way to remap animation from a bvh or a fbx format to a custom rig, but i can´t help you on this, because i only use the biped.
            An alternative to biped is CAT, which would allow you to use motion capture data directly without some of the restrictions of the character studio. But it´s not free and biped comes bundled with max.

            Anyway, here u can find free bvh samples:

            http://www.lowpolygon3d.com/item--Mo...BVH--9901.html
            My Youtube VFX Channel - http://www.youtube.com/panthon
            Sonata in motion - My first VFX short film made with VRAY. http://vimeo.com/1645673
            Sunset Day - My upcoming VFX short: http://www.vimeo.com/2578420

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            • #7
              thanks. There are some areas where the toon shader is verry forgiving I think. I´l see maby a face shot.
              Thanks for the links
              Daniel Westlund

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