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  • ice

    This is by no means supposed to be a photo real image. The guy who sits next to me here showed me a pic of ice crystals hanging from a branch above water, and I thought, hmm. So after 30 minutes of screwing around here's the result. I'm also playing with the glow effects, and wrapping my noggin around DOF. I just modeled, materials, test render 1, tweaked some stuff, and rendered this.

    cheers.
    Phil


  • #2
    from the same "screwing around" session, here's some blackberrys. I know they're not perfect. I just created a sphere, stretched in the 'x', then scattered on every face of a squished and ffd4x4'd sphere with 38 faces with some vetex chaos and scale, transform tweaking. I did want to learn a little more about doing a material like this for a "real" project. Again, I'm experimenting with glow and dof. I might take both of these to the next level, just for fun. Any suggestions on realism?

    Thanks.
    Phil

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    • #3
      That blackberries look funky... pretty cool

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