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Detached Exterior and Kitchen interior

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  • Detached Exterior and Kitchen interior

    Exterior: nothing too exciting here just an exterior, I know its clean but thats what the developers want,

    interior: rarely do any of them so I would appreciate how to improve on this.

    Thanks
    Tom

    Accept that some days you are the pigeon, and some days you are the statue.

  • #2
    Something looks weird on the shadows under the eaves (too dark), esp. the left one on the second story. Pretty nice though otherwise although that fence really doesn't go with that house.
    www.dpict3d.com - "That's a very nice rendering, Dave. I think you've improved a great deal." - HAL9000... At least I have one fan.

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    • #3
      Good job !
      I like the frame of the image a lot. Keep it thus !


      Best regards,
      nikki Candelero
      .:: FREE Your MINDs, LIVE Your IDEAS ::.

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      • #4
        @nikki
        are you on some sort of personal crusade to 'bring back the border' mr candelero hehehe

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        • #5
          Kitchen

          The kitchen is inspiring.... great job! I am a first time poster..... it would be nice to see how long it takes to complete these images. Not rendering time, but modeling, texture mapping, and lighting.. care to share?
          Bobby Parker
          www.bobby-parker.com
          e-mail: info@bobby-parker.com
          phone: 2188206812

          My current hardware setup:
          • Ryzen 9 5900x CPU
          • 128gb Vengeance RGB Pro RAM
          • NVIDIA GeForce RTX 4090 X2
          • ​Windows 11 Pro

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          • #6
            that second pic looks gr8! though those thin crispy shadows look rather strange!
            Nuno de Castro

            www.ene-digital.com
            nuno@ene-digital.com
            00351 917593145

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            • #7
              The secound one looks better imo.

              What i would improve is the feeling of the sunlight.

              its in realworld by far stronger but the lamps inside.

              I think i would turn down the spots and turn up sunlight. to get a stronger feeling of this.

              but this also depends on your clients...


              Tom

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              • #8
                Great work Tom,
                love the interior image.......who let you in to model my kitchen HEHE.
                Maybe a slightly softer shadow edge for window blinds...but it looks great as it is.

                Cheers
                Trevor

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                • #9
                  the exterior has a good feel.. the kitchen is sweet. i agree--the window blind shadow is graphically interesting, but something softer might be more realistic.

                  nice job.

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                  • #10
                    Second image has to be a Photo!! Very Nice!

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                    • #11
                      really nice , especially the interior. not sure i'd bother with the car.

                      the sun from the blinds on the interior i would blur a little, they look too sharp.

                      the black border works huh, i'm liking them.

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                      • #12
                        Kitchen looks great
                        "It's the rebels sir....They're here..."

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                        • #13
                          Originally posted by ene.xis
                          that second pic looks gr8! though those thin crispy shadows look rather strange!
                          Ditto!

                          The exterior looks a bit "empty" to me, in places (top left corner is screaming for a tree or something).
                          But nice gardening done there.

                          Lele

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                          • #14
                            Great kitchen! Those thin shadows are tricky. I haven't used the Vray sun thing yet - does it do "attenuation" automatically? What I mean is, in life, the further the shadow is from the obstructing object, the softer the edge. Maxwell sun does this, so I guess the Vray one would too.
                            Surreal Structures
                            http://surrealstructures.com/blog

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                            • #15
                              thanks for the comments guys and gal(s)
                              Both Pics are based on real world scenes so certain things were not under my control (fence, flowers, etc) I will root out the reference photo tomorrow.

                              @nearly everyone that posted, yep those blind shadows are arseways. At the initial stage of the interior I had the blinds /window glass hidden so I used a projector map on the Sunlight, so the attenuation doesnt apply. I should had knocked it off prior to the final render. The glow was added in PS. I have got into a memory saving mode since I began experiencing really bad memory issues with displacement (not that I used much of it in the interior scene).
                              One a side note, is there a medical term for the case when your own work does nothing for you but if soemone else did the exact same thing you'd say "hey thats a nice render", is it simply because we look at it from its inception??????

                              @Trevor Yep I got stuck squeezing in through that top window, am still bruised
                              @glorybound modelling for the interior was average (at my pace about a day and a half, couple of things I had modelled before. I rarely finish the model without doing a few test renders,
                              @Tom yeah you're right they are too bright considering the sunny day outside, I will adjust

                              thanks again for the comments

                              Tom
                              Accept that some days you are the pigeon, and some days you are the statue.

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