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WIP - recycling company

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  • WIP - recycling company

    Hello my fellow vrayers, this is a wip of a recent project developed by me, Rotab3D (Mohamed Rotab - the modeling monster) and hender. All the modeling is being done by mohamed and further texturing and lighting will be done by the rest of the team. I just posted here to ear some comments on the modelling and to hear some advices from you guys. Special thanks to natty, as always our great inspiration and forever my master.

    best regards

    Marco
















  • #2
    this is looking like a top quality animation ! keep it up guys, spot on !
    Natty
    http://www.rendertime.co.uk

    Comment


    • #3
      Hmmm...this model just doesn't seem detailed enough...

      JOKING! WOW!
      Needs more cowbell

      Comment


      • #4
        Nice one Marco. Didn't realize you were going crazy with the modeling details. looks great!
        LunarStudio Architectural Renderings
        HDRSource HDR & sIBL Libraries
        Lunarlog - LunarStudio and HDRSource Blog

        Comment


        • #5
          Reply

          wow... how long and how many people? make sure you post the final!
          Bobby Parker
          www.bobby-parker.com
          e-mail: info@bobby-parker.com
          phone: 2188206812

          My current hardware setup:
          • Ryzen 9 5900x CPU
          • 128gb Vengeance RGB Pro RAM
          • NVIDIA GeForce RTX 4090 X2
          • ​Windows 11 Pro

          Comment


          • #6
            The modeling is really impressive Must have taken a few solid hours of work!

            Comment


            • #7
              wow...

              Nice work Marco.
              That modelling is NUTS!!!

              Comment


              • #8
                what graphic card can handle such poly count???
                if you find a bug...kill it.

                Comment


                • #9
                  more to the point. what is the poly count!
                  Chris Jackson
                  Shiftmedia
                  www.shiftmedia.sydney

                  Comment


                  • #10
                    maybe a 128-bit windows with max16

                    absolutely stunning!!!
                    if you find a bug...kill it.

                    Comment


                    • #11
                      Very impressive modelling,
                      refreshing to see industrial projects, please post updates as you progress with the project.

                      Tom
                      Accept that some days you are the pigeon, and some days you are the statue.

                      Comment


                      • #12
                        nice work on the modeling, cant wait to see the final product. keep em coming

                        -dave
                        Cheers,
                        -dave
                        ■ ASUS ROG STRIX X399-E - 1950X ■ ASUS ROG STRIX X399-E - 2990WX ■ ASUS PRIME X399 - 2990WX ■ GIGABYTE AORUS X399 - 2990WX ■ ASUS Maximus Extreme XI with i9-9900k ■

                        Comment


                        • #13
                          really nice modeling there. cant wait to see it textured.
                          -joe
                          www.boxxtech.com

                          Comment


                          • #14
                            LOOKS GREAT!


                            it reminds me of a job I quoted on about a year and half ago...it could be the same job.
                            mdi-digital.com

                            Comment


                            • #15
                              Fantastic modelling - Wow even the mesh balustrades are geometry.

                              Poly count?

                              Althought I can't wait for the textured version theres something special about rendering a whitewash model. Love it.
                              www.buildmedia.co.nz

                              Comment

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