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I will see if I can find the file, but your test looks a lot better already
Best regards,
Vlado
Glad you like the test Vlado. Still not 100% right but we will get there.
Since Vray is using BRDF method, Vray's Hybrid Translucency needs to be activated in order the material react with BSSRDF properties. Is that correct?
Since only single-bounce scattering is supported, how Vray's material / engine capable of creating 100% Real milk.
I am skeptical since my material consist of a Blend material with 2 different SSS VrayMtls, different Forward/backward coefficient so yellow / blue rays react different.
Here is the material in case someone is interested (still not final!)
Thank you,
Andronikos
...also wish nice Xmas and happy 2008 to all you guys!
We have multi-bounce scattering in V-Ray for Maya, so you can play with that to see what it would look like. Mostly, it looks to brighten up the material, which can be simulated also by adjusting the fog bias.
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