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really nice work. I'm wondering about the glass reflections...
is the building accross the road photoshopped in or was the building rendered with the photo as a background so it would be reflected?. same with the clouds etc. Something i always struggle with is glass and i think its mostly due to not knowing how to set up reflections properly.
Great project to work on as well...excellent work to promote yourself with
Great image Tim, well done to the Neighbourhood team.
The depth and room detail beyond the glass is great
Any insights into the verified process? I guess a good photo and solid survey data is the starting point. How about that sky, original or montaged in?
cheers martin, good to see another company joining the vray community. Verified views are relitivily simple. You need one good photo, large enough, i.e large format, but big digital is ok too. Survey data from exactly the same spot. Then match in max, and away you go. One thing you cant do is change any thing on the photo, like removing scaffolding etc. Last stage, the most difficult bit is a working methodology document that can be used in court to prove that your images are accurate. If not then you can get in hot water.
Originally posted by paulison
really nice work. I'm wondering about the glass reflections...
is the building accross the road photoshopped in or was the building rendered with the photo as a background so it would be reflected?. same with the clouds etc. Something i always struggle with is glass and i think its mostly due to not knowing how to set up reflections properly.
Great project to work on as well...excellent work to promote yourself with
The reflections are all photoshoped, and i believe that the render had no glazing on it when it was rendered. the reflections of the other buildings are photos from site. We do all glazing after, it makes it much easier to control.
Thanks for the reply, interesting method for the glass. I've always struggled to find a non-photoshop solution but seing these results shows how well it can work.
This is the first time i've heard of the verification process, but basically it sounds like you are trying to match the exact placement of the camera in Max to the photo. I am wondering how you accurately work out the target point height since it looks higher than the camera level?
Are councils in the UK now requiring verification so that visuals are accurate?. No more rescaling and adding trees in front to lessen the impact...I think everything I've been asked to do for council approval has contained a large amount of client requested 'BS' to help them get approval.
basically yes. but not all the time. Councils are very twitchy about tall buildings and their impact on views. As most major citys have heritage sites, this whole area of manchester is a heritage site due to its really early manufacturing, and the first railway (stephensons rocket, would you believe) that you have to accuratly, and by that, provable to within cm's rather than artistic license, represent the scheme. As for matching it. Well thats down to by eye again, but if your conversions of the large format lense are right, and your in the right place, then the point cloud of survey points will all match. Of course there is an issue of are you a pixel out? So we work to 6000 px usually to make sure we can see as much as possible. Digital photos, seem to slot right in, large format seem to be more tricky.
Thanks for insights into verification. Is there anything you need to take into acount if the photogrpher has applied lens correction through use of a shift lens or view camera. Will camera match utility still work, or do you need to recrop image with horizon in the centre? I can never get my head around this issue!!!
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