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Srdjan Hotel 2

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  • #16
    I hope you don't mind another PS hackjob

    Played with some quick layers of light and dark. Used some sharpen and some blur. I just couldn't get past the edges of the trees in the foreground. You have some really nice groundwork in place to make this an outstanding image, it just needs a touch more balancing.

    Ben Steinert
    pb2ae.com

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    • #17
      Hello beestee,

      Originally posted by beestee
      I hope you don't mind another PS hackjob
      I don't indeed mind hackjob's if it is for better. Daforce did nice job, and you puted cherry on the top. How did you alter left foregroun palm did you pain it on. Right one I presume you did some blur/smudge if I am not mistaken. Very nice very soft, but not too much

      I still did not have some spare time to try remove white matte. I think, tonight...

      Regards
      Srdjan

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      • #18
        I did a loose polygon lasso selection on the area I wanted to blur, I feathered that selection, then applied a gausian blur filter to the area. The "paint" effect came from a smart blur filter that I applied to the enrire image at the end, then a sharpen or two to bring back some of the detail.

        I used the same selection technique to balance the brightness and contrast in specific areas. I used moderately blurred layers with different types of blending to add a little glow effect.

        Ben Steinert
        pb2ae.com

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        • #19
          Originally posted by Repenseks
          I presume, you are talking about Photoshop? To test that I created square baige colour, and on one side I created white edge. When I clicked, remove white matte nothing happend. Image I created is one one layer, and underneath background layer. Any idea?
          I think 'remove white/black matte' only works on transparent pixels. In your example above you should use the 'defringe' option.
          www.dpict3d.com - "That's a very nice rendering, Dave. I think you've improved a great deal." - HAL9000... At least I have one fan.

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          • #20
            Hello beestee,

            I thing I am getting there, in understanding what you did, I never used smart blur before and it looks like nice tool. Your version of my 3D looks amazing

            Hello dlparisi,

            when you said transparent pixels, does that mean insulated pixels, with transparency around, should I say detached pixels, or pixels with opacity les than 100?

            Regards
            Srdjan

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            • #21
              Originally posted by Repenseks
              when you said transparent pixels, does that mean insulated pixels, with transparency around, should I say detached pixels, or pixels with opacity les than 100?
              I'm not sure what you mean by 'insulated pixels' but transparent pixels have an opacity less than 100% (if this was the only layer turned on you'd see the checkboard partially behind it). This is the pixels opacity, not the layers which is set with the slider. Also, the ransparency has to be in the layer and not from a layer mask.
              www.dpict3d.com - "That's a very nice rendering, Dave. I think you've improved a great deal." - HAL9000... At least I have one fan.

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              • #22
                by insulated pixel i meant pixel and checkerboard all around it. Transparen pixel I tried to make now by seting up brush at 50% and paint at single layer. Afterwords I tried matte removal and it did not work There must be another condition...

                Regards
                Srdjan

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                • #23
                  To see the effect clearly it really should have a white tint to the transparent pixels (or black if you're removing black matte). Photoshop is assuming that the transparent pixels are mixed white that was part of the original matte and tries to bring those transparent pixels back to the true color by removing this white.
                  www.dpict3d.com - "That's a very nice rendering, Dave. I think you've improved a great deal." - HAL9000... At least I have one fan.

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                  • #24
                    If I understood correctly, Photoshop is replacing white image with the neighbour pixels. In my case with the palm, at the edges i got white, and dipper-in there is green, what photoshop is doing, colours white pixels with green colour?

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                    • #25
                      I see now,
                      technique how to clean palm will be magic wand, select similar, feather and than matte

                      thanks a lot

                      Regards
                      Srdjan

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                      • #26
                        What you're actually describing is the 'Defringe' command. For removing mattes, Photoshop doesn't care what color is deeper in, it's simply removing the pure white component of the transparent pixels.

                        Here's a quick way to see how it works:
                        • Make a new image (512x512) with a white background.
                          Make a new layer.
                          Select a small rectangle in the image (~128x128 but it doesnt matter).
                          Feather the selection by 3 pixels.
                          Fill it with a color.
                          Choose Edit-->Copy Merged (so it's copying all the layers but using the feathered edge)
                          Choose Edit-->Paste to make a new layer with the merged layers.
                          Move the new layer around to see the the edge pixels have a white transparent border to them.
                          Choose Layer-->Matting-->Remove White Matte and that white part return to the green it started as.

                        If you put the pasted piece ( prior to removing the matte) next to the original filled area you'll notice the rectangle seems to have shrunk a little because the edges are now mixed with white AND are partially transparent. After the 'Remove white matte' operation they'll match exactly.

                        David
                        www.dpict3d.com - "That's a very nice rendering, Dave. I think you've improved a great deal." - HAL9000... At least I have one fan.

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                        • #27
                          Hello David,

                          WOW

                          Not very often I have chance to be taught in PS, not that I know everything , but surrounded with pips, who I usually help. This was lesson and a half, I enjoyed

                          Thank you David!!!

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                          • #28
                            Glad it helped.
                            www.dpict3d.com - "That's a very nice rendering, Dave. I think you've improved a great deal." - HAL9000... At least I have one fan.

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