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Needed to spruce up a scene I'm working on, and picked up some flower models on turbosquid (so flowers not modelled by me) and after having to basically redo all shaders to be compatible with vray, rendered this test out.
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"Sometimes life leaves a hundred dollar bill on your dresser, and you don't realize until later that it's because it fu**ed you."
I think the flower material needs some softness to it. Either sss or reflection, or something. They appear too rigid and get too dark on the insides. Almost like you could cut your fingers on the edges.
And the vase is tacky. :P
I do like the shift in lighting though from blue to yellow.
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