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  • Plaza Concept1

    Ok...After a few corrections and color changes....Here is an updated Concept. Now....I know I have a boatload more to do, perhaps some lighting on the columns..I mean actual lights that is....Get rid of the RPC's some paving, etc.... What what bout the lighting..Everything look ok..Crits and comments as usual are welcome. Thanx all

    Eric Camper
    Studio 3D
    www.dbfinc.com/studio3d

  • #2
    I would make the sun abit brighter, just a tad.
    And obviously texture the 2 grey slabs on the ground there

    Sky doesnt sit right with me either, perhaps its the fact that I can see it doing down past the horizon infront of the car there. Maybe needs some trees in the background or something?
    Anyway im sure you aware of all that.

    oh and perhaps those signs are a little too.. bright.. and one dimensional in terms of colors.

    and yeah.. kill of those rpcs

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    • #3
      looking good, I agree with DaForce and add fix the "K" on the bank sign

      -dave
      Cheers,
      -dave
      ■ ASUS ROG STRIX X399-E - 1950X ■ ASUS ROG STRIX X399-E - 2990WX ■ ASUS PRIME X399 - 2990WX ■ GIGABYTE AORUS X399 - 2990WX ■ ASUS Maximus Extreme XI with i9-9900k ■

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      • #4
        Ok....Did a couple of things....Still have to take the people out.... The client saw the people and wanted MORE....Oops....I am gonna replace them with Axyz people soon. And the bump maps on the door has to go....But what do ya think? I am gonna put trees in the background.. But when I mentioned it to the client, he pointed out that there was nothing back there....Damn parking lots....LOL....But I may take a little artistic license.

        As usual comments, crits and sarcasm encouraged.


        Eric Camper
        Studio 3D
        www.dbfinc.com/studio3d

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        • #5
          Much better. A few points that jump out at me:

          Ground texture seem way too big

          Plants in pots seem bleached compared to foreground plants

          Rear of the roof on the central feature looks incorrect

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          • #6
            Doh...That roof isn't right!! Cool...Well...I went into the bitmaps of the plants and adjusted the RGB output to like .255, I am trying to find a decent asphalt texture and material. Anyone have any suggestions? Making the changes now and shall post an update

            Thanx
            Eric Camper
            Studio 3D
            www.dbfinc.com/studio3d

            Comment


            • #7
              You may wanna have a look at these. Pretty good price too for a change:

              http://ambientlight.co.uk/

              Comment


              • #8


                Just did a few things:

                Made signage bigger!!!
                Saturated the brick
                Curves move on the corners
                Curves on the horizon line above the building

                Something still needs done to the background, but be careful with trees or you'll lose the scale of this image. Other suggestions? Maybe some well placed clouds?

                -Colin
                Colin Senner

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                • #9
                  Cool...You know it never occurred to be to have the signage come over the building itself...But Look at Blockbust and besy buy....I guess it works....

                  I placed a couple of trees on the background just above the bldg line on the final.....Let me do a couple of these and repost....Thanx again.
                  Eric Camper
                  Studio 3D
                  www.dbfinc.com/studio3d

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                  • #10
                    Yeah needs abit more color to it. That PS edit looks alot better

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