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Nice
I don't like the MAX (wood) texture on your bath-tub.
why not used the Black wood material again?
there are so many materials (from a design point of view) and that
wooden coverage on the tub, just doesn't fit it at all.
(just IMO)
Also you can raise the fog mult. of your glass material, the geometry is
loosing its presence.
Best regards,
nikki Candelero.:: FREE Your MINDs, LIVE Your IDEAS ::.
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joconell: thanks man... water flowing... yeah, i know. will fix that another time. :P
christoforo : thanks ... abt the towel, hehe realize that when the rendering is half done... gonna fix that as well
sv: thanks, abt toilet, it's the correct size, i checked, maybe i need to enlarge it a bit so it looks more appropriate. the candle flames is an ordinary beveled profiled twisted, and tapered geometry, with gradient from white, orange and red, in the map slot inside vraylight material.
rmejia : thanks. the path to the bathroom is some part of this hotel design, and the water also... well, what the heck, cleaning service will make it tidy at the end of the day... :P
candelero : thanks, did the black material thingy on the bath tub, client prefer this wood, unfortunately he was here with me when picking material, insisted on that material.. and you are absolutely correct about the fog multiplier. i'll tweak it. and :P that border was your idea all along. thanks. clients like those border :P
jaksco2 : tried the black border, but because i have this black cabinet on the left, the border on the left side becomes very thick, merging to the scene.
visumporec: thanks, well, i think i gotta fix that damn towelDominique Laksmana
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very nice feeling imo!
sleepy as i am atm walking into that bathroom this morning would feel like heaven!
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