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  • Retail Unit

    Hi, here is a project I've completed a couple of days ago. This was a quite a quick one since I had the geometry already from a previous wider shot I did some few months ago.
    This time around it was Vray cam, sun,sky, QMC+LC / some noise added in PS, as strange as it may seem/
    Original images were around 2500pixels wide





    sorry for the horrid coffee signs, but it was not my idea
    DON'T LET SCHOOL INTERFERE WITH YOUR EDUCATION / www.ds4arch.com /

  • #2
    Sweet Renders
    I love the white material a lot, I always seem to get tints when using Vray sun Sky

    Tom
    Accept that some days you are the pigeon, and some days you are the statue.

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    • #3
      very sharp render! how long did you render this?
      Harry G

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      • #4
        I personally don't like the blurred people , they are too blurred and opac as well (too much going on...)
        the camera angle is too wide ...
        and there is a strange sphare kind of cloud in the sky.
        i would also change the angle a bit in order not to stand exectly in the middle so that 1 side of the building will be more visible then the other ..
        http://www.3dvision.co.il

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        • #5
          I like it a lot!
          Very crisp and ice color balance. I have some architectural photos that are exactly like that (I'm thinking of a very sunny day at JFK Library in Chicago, by IM Pei).
          The blurred people are fine too. It gives the mood of a busy place and the image is more... friendly? I mean not too serious.

          -Marc

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          • #6
            Very Impressive! Hats off to you sir.

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            • #7
              welldone. that is a great clean WHITE surfaces rendering.
              it seems that i always have problems with white surfaces,
              would you like to share?
              Dominique Laksmana

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              • #8
                thank you all for your comments.

                *tom182 - white is just a vraymat set to 100% white, and then played around in photoshop to get more or less uniform clean white colour.
                *alexthg - i can not remember exactly , but for the final res around 2500pxls, at QMC set at 45, and LC at 2000, plus some more high settings, it took over an hour on 2cpu dual core 3.0ghz xeons, so the time wasn't that bad
                *gilicom - this image is a set of images, blured people, camera angle, colours, etc. are all part of a "bigger picture" . there are many things i would change now as well, but this was a job that needed to be finished earlier rather then later
                *marc_gibeault - funny you say that about architectural photographers,
                it was pointed to me that this project should have a feel similar to some photos that a photographer took of a previous finished (built) project
                *gadzooks - thanks
                *dominiquelaksamana - thanks, white is just vray RGB 255, refl 0, and I think I little overexposed it.
                DON'T LET SCHOOL INTERFERE WITH YOUR EDUCATION / www.ds4arch.com /

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                • #9
                  over an hour? that's really really not bad at all !


                  looks like i should start using qmc more often... (or get myself a dualquadcorexeons)
                  Harry G

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                  • #10
                    mind you, there are minimal amounts of reflections used.
                    I rendered reflections in a seperate pass and played with it in photoshop.
                    DON'T LET SCHOOL INTERFERE WITH YOUR EDUCATION / www.ds4arch.com /

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