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Work well done but the only things that bother me are bad background positioning,
multiple repeating of ceramic tiles and mediocre quality of GI.
Deadline is usually the cause of mentioned things...
thanks fellows!
Indeed all floating here, may be because we are on a strange planet, the weather start to be crazy and the gravity too
error due to dead line IMO easy exused IMO too.
the light fixture are just map into a box and a vraylightmtl, the chair was found on the web where it was free, but I have remodeled some area and settup the mtls. I think here it is: http://www.buildingenvironments.com/...=%25&offset=30
totally. was just wondering it they were really floating, or it was me who couldn't make out what was going on there
besides, I like the idea of those kind of things floating around a room like that.
The transparent material on the chairs is really nice, could you possibly share a screenshot of your material setup? I've been trying to make a steel mesh effect by using opacity maps but so far i haven't made anything useful.
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