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giraffe: i just render out the RGB-element. i'm looking into rendering elements if there's the need for it, but at the moment the RGB is enough.
in photoshop i duplicate the original layer and set it to screen/neg. multiply with a blend-amount that differs from scene to scene.
a third layer (also neg. multiply) is used for the blooming effect. this layer has a high contrast. after that i play around with color-variations of the original layer which gives me the 4th layer right above the original one, but with a blending/transparancy-value of about 10-20%.
then all layers are flettened to one. again some levels/contrast adjustments are made but that's pretty much all of the PS-work.
of course BG, or other non-CG things, are added before adjusting colors/contrast ect.
i'm using the german Photoshop and there is the blending option 'Negativ Multiplizieren'. i think it's the 'Screen'-mode in english.
hope this works for you.
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