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trees have a bit big leaves considering their size and the leaves themselves could reflect the sky a bit, i usulally use something in between 0,2 to 0,6 for the glossy reflections.
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i have also found out that using a texture for the facade works better than vray mat and bump map or noise bump....if u want some of those textures ive go plenty and can share
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the blue tiles around the pool could be a little sharper, not sure whether thats a texture or geometry.....
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love the water!!!!...its absolutely amazing
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the grass on both images is a bit too dark i think
For me tho, the water bump is too strong and small. That much disturbance would only happen it fairly strong windows and even then i think its too small.
The grass is a bit too uniform in both color and density/length, looks a little like green carpet.
First Image: Sure is missing the caustics. On the left in the shadow, the vraydirt seems too obvious. The background is way too burnt out, is kinda painful too look at, and my eye keeps being drawn to it.
Second Image: If thats grass, then it's not particularly well done. Oh and the plants there on the right are lacking color and look dead.
Other then that, I really like them. I like the overall color palette. The trees are pretty well done. How much post was done? And where are the image borders?
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"Sometimes life leaves a hundred dollar bill on your dresser, and you don't realize until later that it's because it fu**ed you."
The colors are great! They keep your images together well. Other than the others said before, you should certainly add some background to specify the horizon. Right now, everything just floats in the middle of nowhere. The color of the bark on the larger trees seems to be a bit too saturated too. And you could fix the UV's on the beachbeds.
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