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I didn“t not yet find the time to make a tutorial out of this.
So I will share the file. It should be rather self explanatory.
you need to run reactor, because the file would be 700mb with
pre calculated waves. Just open the reactor dialog from the utilities panel
make sure time is set from 0-500 (substeps 10, Havok1 Solver) and hit "create Animation"
The creating world phase can take up to several minutes.
Please also read my previous posts in this thread especially about the Mesher object !
In this file I decreased the caustic photons of each light from 3000 to 1500 because the results are
still smooth ! I did not use any exposure, this is why the water level is very close to the
upper rim of the pool. If I would put it a bit lower, the pool walls, not touched by water would
be extremly overbright. If you have any questions, please post them here,
Very generous! Thanks a ton. When you made this post initially, I banged my head against the wall trying to get something that looked as good as yours and finally gave up. Thanks again!
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