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  • Office waiting room

    Hi,

    I finished an interior scene for a bank client.

    I tried many tweaks but I not very satisfied with result.

    3dsMAX modeling, Vray 1.50 SP1 rendering
    Irr Map Medium 38-18, LC 1850 Screen 0.01.
    16 Vray lights + 4 Ies light

    Peoples was adding under photoshop.
    Attached Files
    Last edited by sedus; 26-01-2008, 10:17 AM.

  • #2
    a small update, just a rendering test.
    Attached Files

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    • #3
      I like it more now that there isnt so much mysterious blue light, but it seems the chair material was better before...
      www.peterguthrie.net
      www.peterguthrie.net/blog/
      www.pg-skies.net/

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      • #4
        Here are my comments that could help you improve your renders.

        - search a better colour scheme. Search for colors that "like each other". Complementary colors, analogous colors..
        - try to balance the people. They shouldn't get all the attention.
        - Make sure people are positioned right. The most left guy is too low. His eyes should be approx. at the same line with the other people standing. But in any case I don't think he belongs there.
        - Make sure the shadows are correct. Person looking at the wall has an incorrect shadow.
        - The menus get too much attention because they are (a very saturated) red. (just saw i forgot to correct the reflection..)
        - People that are further away should be a little bit darker. It gives a little bit of extra depth to the scene.
        - saturation of tableborder is way too saturated.
        - maybe get the floor a little falloff reflection too give the scene some more depth.
        - Don't use blurred people in such a brightly lit room. He takes too much attention.

        I did a quicky if you don't mind with these comments in mind. I tried to stay as close as possible to the original colours, as I suppose it's somethings that the client wants.
        I personally wouldn't use blue - browns. Don't think wood likes blue neons
        More appropriate (again personal taste) would be 70% glossy white panels, with horizontal (lighting) stripes and light-desaturated-blue wall instead of the brown one.

        www.vknt.be

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        • #5
          thanks a lot for all those remarks.
          Here is an udpate from another point of view.

          Hopefully the architect decide to lower those Blue Lights.
          Attached Files

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          • #6
            You made a good progression there!
            www.vknt.be

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            • #7
              Great work on the ceiling. There's too many people, imo. It's a distraction from the nice rendering you've got going on.

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