And sharpening filter would add a lot to rendering time. Also, you could take down the hspsh subs down to 50 and interp down to 20, and remove density basedfor sample lookup. All this wouldve chopped down times a lot.
But ultimately, I think its nice lighting and model, but I have to agree with others that the compression is hurting your animation here.
But ultimately, I think its nice lighting and model, but I have to agree with others that the compression is hurting your animation here.
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