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This is still fighting me. Things are taking way to long..... my light cache is taking about 8hrs and IRR is 1hrs per frame. I do have displacement... is this an animation killer?
Subdivs:1000
Sample size:0.02
Scale:Screen
Number of passes:4
Store direct light:checked
Show calc.phase:checked
Adaptive tracing:no check
Pre-filter"no check
Use light cache for glossy rays:checked
Filter:Nearest
Inter. samples 10
Mode: Fly-through
Found the problem Bobby. I guess I gave you some bad advise earlier. For the LC flythrough mode, you don't want it on the "active time segment 0-870"
Change it to the single frame instead. Just make sure that your timeline is set up for all the frames you need. It will render the fly-through LC for every frame that is in your timeline.
The LC took 3:32 on my core2 laptop. (no maps or proxies)
That is what I thought. I thought unless information was being stores that I wasn't seeing in the FB it was just doing the same thing 871 times. My IRR is still way to high. Any suggestions their?
Here is how the animation turned out. I spent the day yesterday trying to compress this to something usable in Power Point on a large LCD, but got no place. I got a good AVI and MOV, but WMV seems to be some kind of special beast that Microsoft protects. I found one software ($39.00) that converts AVI to WMV, but I already purchased Adobe Premiere and Apple's Quick Time, and they both crash when I tried to do something so I am not spending another dime.
The animation turned out nice!
My critique would be the pavement looks a little odd, too blue. There is a bit of flickering on the metal seam roof that is distracting, you’d have to reduce the noise threshold to get rid of it but then the render times would increase.
I personally don’t like the handheld camera look for this shot. With the handheld, bare trees and deep shadows my first impression was ‘haunted house’, albeit a very nice house.
I was just playing with combustion.... nice. Why don't I hear about it here? I was able to do everything I wanted to as far as joining my stills. I watched a couple videos and love the idea of being able to play with all the elements inside of the composer opposed to inside max.
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