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1st Vray project MGD Bottle

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  • 1st Vray project MGD Bottle

    Hi all -
    New to Vray and this forum and I wanted to say thanks to all the contributors - it's a great resource and has already been hugely helpful.

    I wanted to share my first project in Vray. It's a bottle that I have now rendered many times in several different packages as I have tested them out and this is the first time I've been really happy with it. So far I am *loving* working with Vray.

    This project is a remake of a job done last year (by someone else) for the new MGD bottle/label art. I just finished this job using Maxwell and Mental Ray but then I bought Vray and re-did it for myself to test it out. I wish I had Vray before I began this one! It would have saved me a great deal of time and the end product is better (that has a lot more to do with me than the rendering packages, but not all of it).

    This shot is scaled down from the 6K original file, and it suffers a bit for the resizing.

    The job is done and gone, but C&C is always appreciated in any case.

    Thanks,

    Brett


    Brett Simms

    www.heavyartillery.com
    e: brett@heavyartillery.com

  • #2
    A very nice clean image, and very well done for your first go at Vray, you making me thirsty.
    Can you explain how you created the water droplets/condesation.

    Comment


    • #3
      i was thinking the beer may be a bit too cloudy but then i read the label...4.7% and with "USA" on it...is that possible?. very nice... i was also wondering about the drops/ streaks, are they modelled?. They look a bit black on the edges

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      • #4
        it also says imported, so it could actually be a good beer
        WerT
        www.dvstudios.com.au

        Comment


        • #5
          Very well done!
          Please open beer I am so thirsty...
          www.visumporec.com

          Comment


          • #6
            Thanks visumporec, werticus, paulison, and bob-cat!

            bob-cat/paulison: The droplets are modelled. I have tried doing them a 1000 different ways but gave up and did it the hard way. We spent the time and sculpted a nice set in Zbrush and built some displacement maps out of those. It works much better IMO. The runs in the center are done with a bit of photo comping and some hand-painting in Photoshop. I had plans to model those too, but we ran out of time.

            Paulison: The blackness in the sweat comes mainly from the all black environment. I actually blended a couple of different versions with higher and lower IOR's on the water to get to this one and minimize some of the black refractions.

            I agree that the beer appears cloudy - or the bottle appears frosted on the back, depending on how you look at it - but that is how Miller likes to show their beer here in Canada. They are pretty particular about the density and colour and refractive look of the liquid (You should see their product standard shots!). The alcohol count is correct, it's imported and brewed for Canada at that level.

            Thanks again guys - I appreciate the feedback.
            b
            Brett Simms

            www.heavyartillery.com
            e: brett@heavyartillery.com

            Comment


            • #7
              nice image man!
              the cap feels really round on top though. but don't know the bottle, so bet its right like that.
              Jonas

              www.jonas-balzer.de
              www.shack.de

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              • #8
                I seem to remember this one.. looks great, as usual. glad to see you around here.

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                • #9
                  Thanks rivoli and Jonas. Yep, I have done this bottle many times now. I'm pretty damn sick of looking at it.

                  Jonas: I see what you mean about the cap. It could be a modeling thing or it might be the perspective, I'll have to go back to the Max file and have a look. Thanks.

                  b
                  Brett Simms

                  www.heavyartillery.com
                  e: brett@heavyartillery.com

                  Comment


                  • #10
                    Really great attention to the materials on this one. The cap and label are very convincing, and you even managed to make the cloudy beer look a bit appetizing.
                    Those of you who have never had a Miller Genuine Draft, count your blessings. It tastes a bit like Budweiser that's been recycled from a urinal trough.

                    Comment


                    • #11
                      Originally posted by emptyvoxel View Post
                      Really great attention to the materials on this one. The cap and label are very convincing, and you even managed to make the cloudy beer look a bit appetizing.
                      Those of you who have never had a Miller Genuine Draft, count your blessings. It tastes a bit like Budweiser that's been recycled from a urinal trough.
                      You didn't hear that from me

                      Thanks - I spent quite a bit of time on the label materials and was fairly happy with them. They were converted over from some Maxwell versions I had done previously. They should be a bit more metallic to match the real labels, but the client really likes them flat and very vector-ish and I ended up splitting the difference for my own version.

                      b
                      Brett Simms

                      www.heavyartillery.com
                      e: brett@heavyartillery.com

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                      • #12
                        mmmmm......beeeer......

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                        • #13
                          hi there,

                          Great image, it's awesome.

                          I'm working on something similar myself and wondered how you got the beer to glow?

                          Using an all black background mine looks like oil!

                          Thank you

                          Comment


                          • #14
                            Originally posted by renderoo View Post
                            hi there,

                            Great image, it's awesome.

                            I'm working on something similar myself and wondered how you got the beer to glow?

                            Using an all black background mine looks like oil!

                            Thank you
                            thanks for the kind words. You need to put something behind the bottle that is more "beer coloured" to get a nice tone in it. Try a coloured plane and light it, or use an abstract image in nice warm tones. The latter is how I do it now (with a vray light and a mapped image behind the bottle and facing the camera.

                            Play with a real bottle to see how it can work to save some time test rendering.

                            Some of it is also done in post. I render to 32bit files so I can brighten and darken areas quite a bit later on as well.
                            Brett Simms

                            www.heavyartillery.com
                            e: brett@heavyartillery.com

                            Comment


                            • #15
                              First of all I found it realy imperessively done

                              Just my curiosity, can u post the image made with maxwell? Just for example/comparison.
                              Best regards,
                              Andrian
                              _____________________________________
                              www.fekta.eu
                              Portfolio
                              CG Talk

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