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  • Originally posted by cecofuli View Post
    Another request
    I don't know if it's possible.

    For example, I want to scatter a trees (50) along my street. But I want to positions each VRayproxy in the VRayscatter manually.
    So, I enter in sub-object mode in the VRayscatter and click/move each object. But there is a spinner to blend the manual position and the automatic VRayscatter position.
    It's a good idea for you?
    Try this

    sorry for my English

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    • veeeeeeerry cool

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      MSN addresses are not for newbies or warez users to contact the pros and bug them with
      stupid questions the forum can answer.

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      • to karba : i bought 2.5.5 version , can i instal new 2.5.6 bulit without cd key ??

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        • Originally posted by Janosik View Post
          to karba : i bought 2.5.5 version , can i instal new 2.5.6 bulit without cd key ??
          Yes, you can.
          sorry for my English

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          • Originally posted by Karba View Post
            Try this

            That is cool!
            sigpic

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            • Karba, genius solution Obviously I can't use all a beauty transform option in VRayscatter. But it's a 90% useful, so thanks for the "video".
              Another question, about the texture. Now I've a tree with ID n°2 in my sub-object material. If I want to change the color foliage I put a vrayscatter in the diffuse color. But, only random color, not a texture can be randomly changed.
              Or there is this option.
              And it's possible add a shortcut for VRayScatter? So i can add VRayScatter in my toolbar?
              Last edited by cecofuli; 24-10-2009, 05:05 AM.
              www.francescolegrenzi.com

              VRay - THE COMPLETE GUIDE - The book
              Corona - THE COMPLETE GUIDE - The book


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              • Nothing about my wishes? (wind features etc) Thx
                i ll be back
                http://www.vincent-grieu.com

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                • my wish is to control animation offset via greyscale texture map

                  ---------------------------------------------------
                  MSN addresses are not for newbies or warez users to contact the pros and bug them with
                  stupid questions the forum can answer.

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                  • ... really tried hard but could not find a way to control an animated proxy by a map, like it´s done in the explosion example for the 2.5.6 version.

                    where does the map have to go in VrayScatter ?

                    Are all the blocks one animated proxy that gets controlled, that would be me ultimate guess
                    Last edited by tryharder; 25-10-2009, 05:15 AM.

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                    • And, it's possible make a "pre-scatter" process multithread? Because if we have a 4.000.000 proxy, vRayScatter take 4-5 min and my Xeon uses a 12% CPU power. It's not very good
                      Last edited by cecofuli; 26-10-2009, 02:33 AM.
                      www.francescolegrenzi.com

                      VRay - THE COMPLETE GUIDE - The book
                      Corona - THE COMPLETE GUIDE - The book


                      --- FACEBOOK ---

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                      • Originally posted by cecofuli View Post
                        And, it's possible make a "pre-scatter" process multithread? Because if we have a 4.000.000 proxy. VRayScatter take 4-5 minuts and my Xeon uses a 12% CPU power. It's not very good
                        We are working on it.
                        What surface do you use for scatter. Is it heavy?
                        Try to uncheck Border Behaviour\Use Surface Border
                        sorry for my English

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                        • Not to much. It's a grass surface for a futuristic desert city . I will try with uncheck Border Behaviour\Use Surface Border. I will scatter about 3.000.000 proxy grass model. It's ok, but the pre-scatter process it's about 6-7 min.



                          www.francescolegrenzi.com

                          VRay - THE COMPLETE GUIDE - The book
                          Corona - THE COMPLETE GUIDE - The book


                          --- FACEBOOK ---

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                          • Originally posted by raistlin View Post
                            Nothing about my wishes? (wind features etc) Thx
                            We will think about it.
                            sorry for my English

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                            • I know Vue spews out thousands of cache files for it's ecosystems, so maybe something similar could be done - some kind of "Scatter Cache" which calculates and efficiently writes necessary information to a file, where you can tell it to load from that file rather than re-calculating every frame or whenever you render, when you're not working on VRS settings.

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                              • Originally posted by Karba View Post
                                We will think about it.
                                That would be REALLY amazing...
                                www.thirdseventh.com

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