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Looks nice and natural, but I think the scale of the grass seems a little big for those people, either tile your displace map/diffuse maps, maybe lower the amount of disp.
Tom
Accept that some days you are the pigeon, and some days you are the statue.
I would try to crop the frame on the right or rotate the camera target toward left in order to almost completley remove the useless gray building on the right (leave only its shadow on ground to suggest it); this should help opening your view
well in your latest image I must say, the ligthing looks just about perfect! The contrast between sunlight and shadow is in my opinion perfect! If only now somebody can fix the look of this VRSky!
Could you post your settings for your latest image please?
Nothing special. Daylight system with Vray Sun and sky, LWF workflow and plenty of post work in Photoshop; using a VrayPhysical camera with white balance would've probably helped with that.
Adaptive DMC 1/4 Clr thresh .007
Standard Max camera on this one
Color mapping Linear Multiply .05/.05/2.2 with Don't affect colors ticked
Irr map set to medium then Custom Min/max -6/-1 HSph/Interp Samples 30/20
Light Cache 1000/.03
DMC Sampler Adaptive amount 1 and everything else to default
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