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The only thing that leaps out is the flower planting and shrubbery, way too bright. Whack em back a bit so the leaves match up closer with the grass and conical trees.
And roofs (rooves) can be a pain to get right, especially with large areas. You could play round with a light displacement or even check your material filtering to 'none' which will reduce the blurryness.
Do you and glorybound work together? Your images are similar.
looking good. I think there is a small bit of repetition in the stone and roof texture although not too bad and maybe some materials are a touch too saturated?
I think if you could put more time into the site and planting it would look excellent although personally i like the planting that is there..just a bit sparse.
Last comment is that some shadows seem pitch black. Maybe it needs some more secondary bounces?
Thanks. I darkened the greenery and at made a big difference. Displacement on the shingles helped a tiny bit. I don't work with glorybound but great minds do think alike The shadows don't appear black on my display, took special care to avoid that. None of it is my design but the colors (saturation) are what the designer specified. Too orange for my taste.
When I get a change I am going to do a screen cast for roofs. It will not be perfect and I'll be learning from feedback, but it might help someone. You might hear my kids fighting for my attention in the background, but it'll be fun!
The scale of the pine tree (too small) and the flowers next to it (too large) need to be adjusted, which may help the composition of the front, driveway dominated image.
Trim the hedges so they are below the window sill and are at the same height as the stone base. The map, or whatever technique you are using for the shrubs looks stretched and distorted, which throws off the otherwise fairly photoreal image.
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