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  • #31
    Really beautiful work. Congratulations!

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    • #32
      Thanks a lot TRGraphics & provise. Rendertimes were about 2hrs each at 3200px on a 3ghz 8 core mac pro.
      www.peterguthrie.net
      www.peterguthrie.net/blog/
      www.pg-skies.net/

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      • #33
        Those are outstanding images! Thanks for sharing this nice work

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        • #34
          Very very good image and color composition. i like you take care the overbright in the image.

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          • #35
            Originally posted by peterguthrie View Post
            Sure, it was good old vrayphysicalcamera DOF (6 blades, 0.25 centre bias). I have experimented with doing it in post but never get it looking as good as vray, so therefore don't mind if each render takes a bit longer.
            thanks for reply

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            • #36
              Originally posted by peterguthrie View Post
              Irrmap (primary) -6,-1 90 HSph DE on @ 500mm world units, Light Cache 3500 subdivs affect glossy on, Adaptive DMC sampler @ 1,16. unclamped, Reinhard Burn 0.15 Gamma 2.2
              Peter, could you tell us what image format you were rendering to? I only ask, as if you were making exr's and had "Don't affect colours(Adaptation only)", then the colour mapping is not added to the rendered image. I saw this in the following thread earlier.

              http://www.chaosgroup.com/forums/vbu...light=reinhard

              Vlado said
              Do you have other color mapping in addition to the gamma value? The "Don't affect colors" option causes V-Ray to ignore all color mapping, not just the gamma.
              Id be interested if the image rendered the same with Linear colour mapping.

              Thanks

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              • #37
                yep, I think for the daytime ones, I just rendered out to pngs as I didnt need to do much post work (so "don't affect colours (adaptation only)" was OFF), whereas the night ones would have been to exr, with "don't affect colours" ON. I would have kept it reinhard with burn and gamma 2.2 though as it still affects the adaptation (as the name implies).

                I've attached an example showing what an exr (opened and saved in photoshop with no adjustments) rendered with "don't affect colours" ON looks like with gamma 2.2 and gamma 1. As you can see, the colours are indeed the same, just the adaptation differs. The gamma 2.2 one took slightly longer, as it obviously has had more work to do.

                Hope that makes sense, and hope someone will correct me if I'm talking BS...
                Attached Files
                www.peterguthrie.net
                www.peterguthrie.net/blog/
                www.pg-skies.net/

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                • #38
                  I think I understand, its late in the day! The 2.2 image is much better quality. Interesting to see.

                  Thanks

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