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Latest Work - Completed In Big Hurry:)

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  • Latest Work - Completed In Big Hurry:)

    Hi
    Here is my recent works that I completed in 11 days total work time.
    I am slow person and I work alone so it is really short time for me to make all modeling, texturing, lighting, renderings in such time.

    I would like to hear all your crits and it is nice to hear my mistakes for me so I will not repeat again.
    Best wishes and thanks to everyone!

    And here are the images














  • #2
    Great Work! Some of the vegitation seems a bit "dry" for the setting (Like it isn't getting enough water). Maybe thats just the species though.
    Mike Henry
    http://mhenry.cgsociety.org/gallery/

    Comment


    • #3
      Woaw !!!
      11 days for all that stuff sounds really correct regarding quality !
      Jérôme Prévost.
      SolidRocks, the V-Ray Wizard.
      http://solidrocks.subburb.com

      Comment


      • #4
        The aerial shot is superb. The eye levels are pretty good too, but I find the vegetation a bit washed out looking, but maybe that's the kind of vegetation it is!

        Comment


        • #5
          Hi!

          Great images!

          I love Your grass
          3d architectural visuals:

          www.PandM-studio.com

          Comment


          • #6
            11 Days

            Great work.... I could only wish to have eleven days for a project . I think it is great regardless of how much time. You couldn't do better work even if you had all the time in the world
            Bobby Parker
            www.bobby-parker.com
            e-mail: info@bobby-parker.com
            phone: 2188206812

            My current hardware setup:
            • Ryzen 9 5900x CPU
            • 128gb Vengeance RGB Pro RAM
            • NVIDIA GeForce RTX 4090 X2
            • ​Windows 11 Pro

            Comment


            • #7
              Very nice birdseye, what did you use for foliage?

              Comment


              • #8
                Thanks for replies and your crits

                @glorybound: I didnt understand Do you mean 11 days is too long time? eheh For me it was fast.

                @vandy: I modeled them with Onyx.

                Comment


                • #9
                  Giraffe,

                  If you don't mind me asking what was the average render time per still and what was the total poly count? Did you have a crashing problems using ONYX?
                  Mike Henry
                  http://mhenry.cgsociety.org/gallery/

                  Comment


                  • #10
                    11 days is dang fast for all of that done by yourself.
                    mh

                    Comment


                    • #11
                      Great work...I like the polygonal triangle curb. My boss was looking over my shoulder while checking it out and he said it was fabulous.

                      Later
                      Eric Camper
                      Studio 3D
                      www.dbfinc.com/studio3d

                      Comment


                      • #12
                        11 days or not, great work!
                        Tim Nelson
                        timnelson3d.com

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                        • #13
                          Very impressive. I agree the vegetation looks a bit dried out though.

                          b
                          Brett Simms

                          www.heavyartillery.com
                          e: brett@heavyartillery.com

                          Comment


                          • #14
                            @ MHenry,

                            We use tons of Onyx trees in our scenes and have no crashing problems (at least related to the high poly count) as long as we convert them to VRay Proxies. I am working on a scene with about 1500 trees that are just under 500k each. around 750,000,000 polygons. We do use 64bit Max. The memory usage for max rides right around 3gb for this scene. This can be managed a bit in the dynamic memory settings.

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                            • #15
                              really nice work there.....love the soft diffuse filter they sort of have
                              Martin
                              http://www.pixelbox.cz

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