Announcement

Collapse
No announcement yet.

Urban building exterior

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Urban building exterior

    Hi guys,
    Switched back to vraydisplacment grass for this one. Not sure why, but renders were WAY too long for this one. It was a remake of an old scene, so maybe that's why (some leftovers). The render was saved as exr and then edited in PS. But still I get ugly white edges. First when I convert it to 8bit they are reduced, and I apply matting to remove, but still not nice. It was saved with premultiplied alpha checked.

    Also, when I save exr, there is no separate alpha channel in PS, it's like burnt in or something, how do I extract it in PS?

    thx

    cheers

    www.hrvojedesign.com

  • #2
    I use the separate Alpha render element.

    Comment


    • #3
      Oh, I see. That's one way. Thanks
      www.hrvojedesign.com

      Comment

      Working...
      X