Originally posted by simmsimaging
View Post
Announcement
Collapse
No announcement yet.
exterior_how to achieve more realism
Collapse
X
-
Originally posted by max montana View Postwhat do you mean with the ambient component, the vray sky?
What I meant about the ambient component is simply adding planes around the site to simulate buildings, hills, or other elevated features for the radiosity to bounce around a bit - the material of these should match an approximation of the ambient environment (in a city setting a mid-brown/grey for example. Obviously these are invisible to camera and to reflection/refraction. Another trick Ive found works well is to take a gradient map, say a dark de-saturated brown fading to light blue at the top and use it (with screen mapping) in your Gi map slot. However this is only possible if the camera angle is farily square on like yours is. It gives the impression of a kind of patina to the gi, dark from the ground to light at the top.Immersive media - design and production
http://www.felixdodd.com/
https://www.linkedin.com/in/felixdodd/
Comment
-
From what I can remember, the first image has:
1. Photo filter, I think it was the first one on the list -Warming Filter (85)
2. Curves were used to increase contrast, I use this one most of the time (curve) and then adjust the opacity of the layer to taste.
3. Image - Adjustments - Replace Color, then selected the green of the grass adjusting the fuzziness to select all green in image (all leaves) and then lowered the saturation a lot... maybe the hue too, but very slightly.
4. This is where the magic happens (don't know what exactly photoshop does here, it's rather random depending on the original image). Went to:
Image - Adjustments - and applied, Auto Levels, Auto Contrast and Auto Color.
Comment
-
Originally posted by rmejia View PostFrom what I can remember, the first image has:
1. Photo filter, I think it was the first one on the list -Warming Filter (85)
2. Curves were used to increase contrast, I use this one most of the time (curve) and then adjust the opacity of the layer to taste.
3. Image - Adjustments - Replace Color, then selected the green of the grass adjusting the fuzziness to select all green in image (all leaves) and then lowered the saturation a lot... maybe the hue too, but very slightly.
4. This is where the magic happens (don't know what exactly photoshop does here, it's rather random depending on the original image). Went to:
Image - Adjustments - and applied, Auto Levels, Auto Contrast and Auto Color.
Comment
-
Originally posted by stevesideas View PostDoesnt the fact you are using auto.... negate the work put into steps 1-3. It seems strange to do specific adjustments and then to use photoshop to auto adjust settings later on. The fact that the results are random kind of proves that point...processes need to be consistent surely..
To be honest with you, I almost never use the auto buttons, I used them in this case experimenting quickly, to see what happens. Sometimes it actually doesn't really change anything, this time it did so I went with it. The auto levels, you can also open the Levels, and apply the auto there to see what it does. It is changing the Red, green and Blue levels independently, so, one could do it manually that way too. It's sliding the Red to 13, Green to 26 and Blue to 5. You could adjust the colors manually, but I don't think there's any easy way of doing that without guessing a lot and it's entirely subjective, as the different examples posted in this thread, and the different preferences show.
There is also the Image - Adjustments - Variations which is the way I do it most of the time, which is manual and easier to trace back the steps (if you write them down ) , but still, all this color changing is subject to taste, unlike the auto. To be honest, I'm not that crazy with what the Auto did, at the moment it looked nice, but now I would undo do it and try something else, and tomorrow I would probably change it, and the next day too... The third image I posted did not use Auto, it just happened that it was used on the first one, and is the easiest way of getting those colors without figuring out exactly which ones it changed, and although it appears redundant, it does not negate the steps, it's just another way of doing it. If you want a consistent way... I would recommend the Variations tool instead.
Comment
-
Originally posted by rmejia View Post4. This is where the magic happens (don't know what exactly photoshop does here, it's rather random depending on the original image). Went to:
Image - Adjustments - and applied, Auto Levels, Auto Contrast and Auto Color.Immersive media - design and production
http://www.felixdodd.com/
https://www.linkedin.com/in/felixdodd/
Comment
-
You should never use auto levels or colour on CG images - it is for poor digi photographs in order to achieve a full range of blacks to whites, and won't work well with the ranges in a cg image most times.
If you don't already know how to do a lot of image adjustment stuff then the 'auto' functions can often provide a good starting point, and sometimes a good finishing point as Robert pointed out. Anyway, auto adjustments are not just for bad photos, or at least don't have to be. I would suggest trying anything that seems to help, and then you can reverse engineer the differences to build an understanding of what happens so you can fine-tune manually.
Their functions are unlikely to be random, but even a firmly fixed rule applied to a random factor will still leave you with pretty random results. Few if any treatments/adjustments/approachs will always work the exactly the same on all images - so looking for too much 'consistency' is a pipe-dream beyond a (fairly) limited point.
That's my POV anyway.
b
Comment
-
Originally posted by simmsimaging View PostI think you should just avoid rules that include the word "never"
bad hair day!!Immersive media - design and production
http://www.felixdodd.com/
https://www.linkedin.com/in/felixdodd/
Comment
Comment